me off dying over and over just to progress further. The 1st dungeon needs to be made easier with the monsters, EVERY monster in there can kill you instantly, the tentacles, the rats, EVERYTHING! This is meant to be your introductory into how dungeons are expected to work later in the game and well, all it did for me was pi.s.s. it like you've put end game monsters at the beginning.ĥ. you need to have weaker versions of the same monster that gradually get harder as you get further into the game. I have a feeling you've just copy/pasted the same monster with same stats all over your game. These orcs need their strength lowered and their Health too. Clearly you see I have issue with how tough the orcs are, if i'm experiencing this then also every other player on the planet is also. Getting knocked down, when you are getting up it takes too long which in turn allows monsters to hit and kill you instantly, game over > restart over and over yet again, especially if you die at a cave entrance that has a few orcs there waiting.Ĥ. I get you probably dont want your game to be easy but atm its just too damn hard.ģ. 100% thinking all the time if you're gonna get by orcs is NOT a great game. The devs need to incorporate a system that's similar to Legend of Zelda instead with how the monsters work atm cos it's just ridiculous entering areas. It's a guessing game if your going to survive each and every room/area because all the monsters can 1 shot you, game over > restart! even with more hearts. The game is just ridiculously hard, all that dying just to progress anywhere in the game, it NEEDS re-balancing for every monster. There's just something about the title used atm that's bugging me and I don't know what it is.Ģ. 'Baldo and The Guardian Owls' would be better. here's a few things I feel that needs to happen to make the game better/enjoyable for everyone.ġ. Love this game and it could really be my favourite Action/Adventure RPG of all time but it's in need of some serious reworking/re-balancing. Honestly, LOVE the game but it has ISSUES! This game deserves a lot of more attention than it have by now! You've to put effort in thinking, coming and going, it burns your brains sometimes.Ģ - Sidequests don't pay well often too so, like i was, people gets frustrated about that as well.ģ - There's some glitches in the game mechanics, like the hit box, and the game sometimes crashes.Ĥ - The OST and SFX are quite repetitive.ġ - The save system works well to avoid other problems, and most of the puzzles are challenging and REQUIRES out of the box thinking.Ģ - The maps and the cities, the level design are extremely well made and pleasant.ģ - The mobs and boss battles are chalenging BUT you feel like you can overcome them anytime.Ĥ - There's enough resources for healing, exploring and evolving but limited, as well, to keep the game challenging and interesting from the start to the end of it. It's a Zelda like game made with genious out of the box mentality, sometimes really frustrating in rewarding the player, but really acomplishing when it comes to solve more and more stuffs.īut lets talk about the 1st Baldo game's aspects:ġ - The game plays with the patience of the player REALLY OFTEN and, you know, people don't like this that much. It's not really 10/10 game, you must never expect that from a newcomer.
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